Archive for the ‘Maya’ Tag

Variations on a Biped

Saturday, November 1st, 2014

manTpose

Once you’ve designed a biped and rigged it well, you can pose it and deform it a little into some interesting variations.

fromfeet
overhead
  The base model doesn’t have horns, but I added them to my little goat man, Enkidu.  🙂

goatMan

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Working with skin weight painting in Maya

Wednesday, October 29th, 2014

processSkinWeightWorking on my second Virtual Modeling project.  Skin weight painting tool is my new best friend.