Forward/Inverse: Gaming cross disciplinary methodologies in dance and digital animation
I created this application for my final project in Motion Capture. There are credits in the application, but special shout out to Caitlyn Trevor for her cello performance. 🙂 It actually made debugging a joy to hear her playing over and over.
The concepts are all inside the in-game documentation (as well as a bonus video of me dancing in some sweet mocap digs).
Have some fun blending different dance improvisation modalities and learn a little something about digital animation while you’re at it!
As always, you may need to install or allow plug-ins to play this Unity application: